A downloadable demo for Windows

Demonstration of the mathematics and physics that go into a jump with adjustable variables.

Instead of the usual gravity and initial velocity that a jump is affected by, the parameters are instead changed to jump height and time to peak (and time to descend) to make it more intuitive to work with. 


Based on the GDC Talk Math for Game Programmers: Building a Better Jump.

Made in the XS Engine @BUas.

Character icon by ZeggyGames.

Published 3 days ago
StatusReleased
PlatformsWindows
AuthorAmalia "Amzy" Zarcu
GenreEducational

Download

Download
2d-jumping.zip 10 MB

Install instructions

Download, extract files and run the xs.exe file. 

The code can be found in the games/2d-jumping/game.wren file.

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